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Lec

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Posts posted by Lec

  1. OK thanks for that - I understand now why it's been so hard to select things. This means then that I can't have a Lighting class when doing my lighting plans. Or a Truss class or a Stage class or a Venue class because everything comes in automatically on the None class and can't be edited. I kind of fail to see why there are classes at all if everything defaults to the None class. Why can't you insert a lighting instrument on the class you want and it stays on that class - surely that would make sense and is sort of why you have classes in the first place. In fact shouldn't everything no matter what type of symbol automatically update to the class it is being inserted on. Then everything works properly when you use Show/Snap.

  2. I'm a bit lost here - when I insert a lighting symbol - say a Source4 19deg - if the Navigation is set to Show/Snap I can't select it without drawing a box over the whole symbol. When I'm in Show/Snap/ Modify Others then it's easy, you just click on any part of the symbol. Why is this? I have created a class called Lights and when I use this as the active class and insert the symbol I'm just unable to select it. If I ungroup the symbol and go into 2D edit I can then change the symbols class from None to Lights but then the symbol needs to be converted again into a lighting instrument which means I can't select it. This is maddening - and it never used to do this in 2010 or 2011. Has something odd gone on with 2013 or am I just supposed to use the None class for everything I do? Surely not...

  3. Hi, thanks for your help on this. It is of course a truly very complicated way to achieve what is an extremely straightforward and commonly used thing when designing lighting. It seems that Vectorworks has not really addressed some of the most basic functions of our industry. What really bugs me is the fact that when you draw lights on a truss they do not automatically attach themselves to it. To continue this thread for example I have a 6m circular truss with 12 moving lights rigged evenly around it. Very simple, very effective, looks great in real life - think Pink Floyd. Ok so in Top/Plan view it's all fine but try and tilt the truss to 90deg and you're stuck. Why oh why don't the lights stay with the truss? In the real world they would. What on earth made the designers of VW ever think that there would be a time when you would rig lights on a truss which when you moved the truss the lights stayed where they were. It's lunacy. When is a truss ever not a lighting position? It should default to that every time surely. The whole point of Vectorworks is that it's meant to be intuitive, easy to use. When you put a light on a truss it should stay there by default. If there are any lighting designers out there on planet earth who would ever want their lights to stay still when their trusses moved I'd like to meet them.

    When will Vectorworks start listening to lighting designers who just want to produce good, clear easy to create drawings?

  4. OK, So how about this - I can rotate a truss but if it has lights on it they don't rotate with it - how do you get the lights to stick to the truss and why is all this so difficult to do? It's the most common thing to do in pop lighting.....

  5. Why is it impossible to rotate a circular truss?

    I have a video screen attached to a circular truss and after inserting it in Top/Plan, I need to rotate it to the vertical. VW says it won't do it. How are you supposed to do this very simple operation. I've got VW 2010 on a Mac. Please help.....

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