I've attached a simplified file that contains my latest migraine. The same process I used in 12.5 to render gobos with lighting fixtures does not work in 2008. I've tried using custom and vw provided gobo textures. The light will render without a gobo, but once the gobo is in, it is as if the gobo is opaque, and renders black. I've tried a ton of different setting options, and can't figure it out. The unit has a fill, Ray-traced shadows is selected, there's only 1 layer in the document, etc. etc. I've tried with and without a lot of settings, I've tried it in Final Quality and Custom Render modes. I've even zoomed in on the unit in wireframe, and when the gobo is put in, it looks to be in the right place (even though the beam shows the light going through the body) I have run out of things to try. Anyone have new ideas? I feel like it must be a problem with the gobo texture, but I can't figure out what it would be.