Amorphous - Julian
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Everything posted by Amorphous - Julian
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Import sheet layers with objects
Amorphous - Julian replied to Will's question in Wishlist - Feature and Content Requests
No news on this I guess -
Seeking 3years+ drafter/modellers to support on various projects. We are working on a number of projects including high-end residential, school, and F&B. You will work into our teamwork environment, and the work is to be done remotely. Interested candidates please send your folio and expected hourly rate to hr@amorphous.com
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Redshift not supported by this machine
Amorphous - Julian replied to Silje Jessica's topic in Rendering
Oh I missed that... I thought Catalina was sufficient. So if we press 'update' while in the redshift mode, does it just give us a renderworks render @zoomer? -
While we are on the issue of drawing referencing, @Matt Panzer- is there a way we can do a lined 'reverse reference' drawing title for a detail?
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Basic word processing tabs.
Amorphous - Julian replied to jason schneider's question in Wishlist - Feature and Content Requests
@jason schneider refer to above post (also vote it up). By the way, we really need a dedicated moderator for this forum. This moderator should group together topics asked by people on the forum. Otherwise the feature request list will keep growing (and duplicating), and Vectorworks will never get through the list of requests.- 1 reply
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Better typographical control
Amorphous - Julian replied to DSmith2300's question in Wishlist - Feature and Content Requests
If we can get 'tables' and 'sections' with the text tool, that would even be better. We would love to do all our specification within one program, and if Vectorworks can either 'link to' a word document and 'place' the contents, or simply have good text editing functions, it would make our workflow so much better. -
Abort Any Command
Amorphous - Julian replied to Tom Klaber's question in Wishlist - Feature and Content Requests
I need to bump this post again because we sorely need COMMAND+PERIOD to terminate processes, particularly generating viewport renderings during a publish. We've now gone through 3 revisions of Vectorworks since this first post. Can some attention be given to this already? -
OpenGL Edges on Objects with Transparency
Amorphous - Julian replied to Andy Broomell's question in Wishlist - Feature and Content Requests
We run into this problem a lot. Very frustrating -
If two machines used the same serial number on the same network, an error prompt will pop up showing my full serial. This should not happen. Our serial numbers need better protection
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Export Clip Cube Extent
Amorphous - Julian posted a question in Wishlist - Feature and Content Requests
This would be very helpful for the following: - Export partial model for rendering (whole models are always - Export partial model for contractors to study one detail - Export partial model for engineer Please vote this up if this can help your workflow -
Twinmotion Plugin + Sync
Amorphous - Julian replied to Tom Klaber's question in Wishlist - Feature and Content Requests
Hi @JuanP I also have a similar question- about lighting in Vectorworks, and how they will work with Twinmotion (and also Redshift) When working with lighting consultants (as we do for most of our projects), we are generally given a 2D CAD drawing with lighting points. With this information, we meticulously re-create the lighting points in Lumion/Enscape in order to achieve a good render. This process takes a lot of time, and each time the lighting design changes we have to modify it in Lumion/Twimmotion/Enscape. So, we'd like to use an alternate workflow, in which our lighting designer provides lighting points as 2D/3D hybrid symbols, and we import these lighting points into Vectorworks. With the Vectorworks model complete with lighting points, we then export the entire model into Lumion/Twinmotion/Enscape (and hopefully next year, Redshift) for rendering. These hybrid symbols furnished by the lighting consultant can be complete with lighting IFC information (as you'd know, the IFC part 'describes' the luminary for rendering purposes). With these 2D/3D hybrid symbols, we can have correct 2D symbols appearing in architectural RCPs, and the 3D also has illumination data. This workflow (for lighting consultant to give accurate 2D+3D information) can save us a lot of time from re-creating what the lighting consultant proposed. Can you enquire with Twinmotion and Redshift whether their packages can pick up these types of 2D/3D symbols as lighting points? Many thanks, Julian -
Hi @JuanP if I may follow up on some of these answers: FOLLOW UP QUESTIONS (1) When Redshift arrives for 2022, will it have full functionalities of Redshift? Or would it be a 'lite' version that doesn't give us full control. (2) We can't wait to see the Twinmotion Direct-link released, can you give Epic Games a gentle nudge to hurry them along? A SUGGESTION - Redshift and lighting IFC I'd like to end with suggestion for VW/Redshift, which will make the process of rendering in VW faster and easier, particularly when working with lighting designers (I do for most of my projects). Lighting designers generally give us a 2D drawing with lighting points, and we have to meticulously re-create these lighting in our 3D model in order to create a render. This process takes a lot of time, and we are basically doing the job that the lighting design should do. So, we've developed an alternative workflow, where we ask our lighting designer to provide lighting points as 2D/3D hybrid symbols, complete with IFC information for the 3D part (as you'd already know, the IFC part describes the luminary for rendering purposes). With these 2D/3D hybrid symbols, we can have correct 2D symbols appearing in architectural RCPs, and the 3D contained within has IFC data, which can light our 3D model for the purpose of rendering. This workflow (for lighting designers to give accurate 2D+3D information) can save us a lot of time in re-creating what the lighting designer proposed. So, ny suggestion is for Redshift to be able to read these 2D/3D hybrid lighting symbol, and pick up any IFC lighting information inside the symbol for rendering.
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Twinmotion Plugin + Sync
Amorphous - Julian replied to Tom Klaber's question in Wishlist - Feature and Content Requests
Hi @JuanP would you be able to share any updates on the development of the Twinmotion Direct-Link plugin? Our Mac-based office is still tossing up between buy some Lumion licences, or wait for Twinmotion Direct Link to come out. If we can have Directlink with Twinmotion then we can stay on the same Mac Platform for our rendering operations, which is what we prefer. Thanks. -
Data Tags Moving or Losing Connection
Amorphous - Julian replied to ericjhberg's question in Troubleshooting
@mbft I didn’t try the above two things you mentioned but will give it a try. however, a robust, well tested program shouldn’t require us to waste time to find awkward ‘workarounds’. data took seemed like a good idea when developed by the engineers, but in reality wasted so much of our office hours that we would have been better if to manually tag everything in the first place. @klvanov can you please swiftly attend to this? Also I note I cannot tag you in posts, and if you blocked me from doing so because of my Previous complaints about data tagging tool I suggest you remove the block, otherwise I’ll ask the forum moderator to do so -
Data Tags Moving or Losing Connection
Amorphous - Julian replied to ericjhberg's question in Troubleshooting
I just tried using 'print' instead of 'publish' to see if this issue resolves. It didnt. We have a perfectly tagged drawing that we simply can't send out because when we try to output it weI lose our tags SO, this is becoming a frustrating catch-22 for us. Tag-print-lose tag-Tag-print -lose tags. Can someone at Vectorworks fix this immediately? Data tags was touted as one of the crowning achievements in VW2020 but gosh it just doesn't work!!! Am I supposed to send my contractors a screen grab??? How very unprofessional This we reported this issue in another form on March 13th in another post but it now still persist. Frustrating and unacceptable! -
Data Tag- How to Report Thickness of Wall
Amorphous - Julian replied to Amorphous - Julian's question in Troubleshooting
Hi @KIvanov @Luka Stefanovic We are on VW2020SP3. The Data Tags disconnects upon 'publishing' a sheet. This is really really frustrating. Others seem to have the same problem at the following post. https://forum.vectorworks.net/index.php?/topic/70078-data-tags-moving-or-losing-connection/#comment-347880 -
Data Tags Moving or Losing Connection
Amorphous - Julian replied to ericjhberg's question in Troubleshooting
We continue to get this constantly and we are frustrated as hell. A drawing seems perfectly fine with data tags reporting the correct information. But upon publishing, the data tag blanks out, and we get data tags with no content. We then retag them. This is such a waste of time, we do this over and over and over again. We are on 2020SP3 btw. -
Hi @Frank Brault . Today. I find myself needing to present Sanitary Fittings and Tapware selections to my client, and it reminded by how useful it would be to attach multiple images of the tap to the '3D object' in the model. That would make my task of presenting our selection to my client much easier Would you be able to have further conversations with your engineer to see if this is possible? This would be useful for all Vectorworks users.
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Apologies, but from the standpoint of our business, SAAS is a bad excuse to coerce businesses to not physically own their data, and be hijacked to a ransom when they later want a divorce. We’ve been resisting all attempts to SAAS and hope Vectorworks would be not prey to such nonsense. We are quite able to take care of our own hardware and security needs, and do not wish to see the entire digital world mindlessness and blindly falling into this trap.
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Edit Textures within the programme
Amorphous - Julian replied to Jim Smith's question in Wishlist - Feature and Content Requests
Just did a search and found that such algorithm/tool is indeed available... https://www.pixplant.com would be good to have something like this built into Vectorworks -
Edit Textures within the programme
Amorphous - Julian replied to Jim Smith's question in Wishlist - Feature and Content Requests
Great idea. To be able to create seamless, non-repetitive tiling textures without having to interact with photoshop would be a great advantage. Even better if there was a built in algorithm to automate this process for us. -
Detail Callout 'line' resets in crazy positions
Amorphous - Julian replied to Amorphous - Julian's question in Troubleshooting
Hi Vectorworks engineer. Are we just ignoring this issue? Doesn't look good at all if people ask me 'why does your drawing look so strange' and I say, 'oh, haha its because of Vectorworks, but no one there bothers to acknowledge this problem'. Still happening in version 2020, btw.