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ionw

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  • Occupation
    Associate/IT Manager
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    www.pults.com
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    San Luis Obispo, California

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  1. Make sure you are choosing roof face and not roof. Here is the file in 2010. Cheers, Ion
  2. Haha, good idea Sonny, you beat me to it. Ion
  3. I understand. So in that instance, I might be tempted to draw one, extrude it, rotate it and make a symbol out of it. then use the duplicate array tool to create the circular pattern. see attachment. Cheers, Ion
  4. Hi Tiago, Is roof 1 a shed roof, i.e. single pitch? if so go to a side view and use the rotate tool to rotate it to the correct pitch (make sure you are set to screen plane for this to work). Alternatively you can use the rotate 3d command to do the same thing., though it is abstract enough that I don't use it often. Then as Wes said, go to your wall layer, select the walls you want to fit to the roof, and use the Fit walls to objects in the AEC menu. If I were doing roof 2, I think I would model a hemispherical shell, then go to top/plan view and make an extrude of the eave line then use the boolean command to Intersect solids. The use the fit walls to objects again. HTH, Ion
  5. Bruce, edit the saved view to not set the active layer. Cheers, Ion
  6. Mickey, I saw a topic on the boards a couple weeks ago that references this tech document: http://kbase.vectorworks.net/questions/1099/Resetting+Vectorworks+Preferences I was having sporadic issues, and it was a complete pain to reset to this level, but since then, I at least, have not seen the crashes I once was. HTH, Ion
  7. Bruce, I usually hit escape. Should cancel the operation, then you can start again, rather than completing then hitting undo. HTH, Ion
  8. It looks like your linework is 3D Polygons. Convert them to 2D lines and/or polygons and you shouldn't have any more problems. Cheers, Ion
  9. I'd guess it was to deal with greyed rather than invisible class/layer(s) HTH Ion
  10. You can go from VW2012 to VW2011. Go to the File Menu>Export>Vectorworks 2011 HTH, Ion [edit] Misread, apologies.
  11. to edit the site model text size directly, select the site model and set the text size directly through the Text Menu. to make the change in the viewport you could select the viewport and in the Object Info Palette click on Advanced Properties and change the Text scaling to get an appropriate display. Be warned this applies to everything in the viewport so any properly sized text will be enlarged as well. HTH, Ion
  12. I have one user (out of nine [they are all on macs & VW2010]) who this occasionally happens to. We all work off the server, but this one user will randomly report to me that their saves aren't saving. Fortunately I have all their VW installations set to save a backup copy at regular intervals, and thus far the backup copy has been good so no lost work. This occurs while everyone else is working off the same setup with no issues. We've never been able to chase it down because it only happens every few months. I know it doesn't help, but maybe to know you are not alone... Ion
  13. If you have either architect or spotlight versions of VW, you can also use the Create Seating Layout Tool (AEC menu - Architect or Spotlight Menu) Simply draw shapes that are the seating layout and run the command. Select a symbol that represents your chair and choose Concentric in the Object Info Palette. Then you can adjust a handle for the focal point to adjust the layout to the desired. HTH, Ion
  14. It is also important that the walls are aligned properly, regardless of the method. sounds stupid to recommend, but this isn't one of those places where close is good enough. Glad I could help.
  15. billtheia, it took me a little fiddling, but Deiter's directions do work. what I did was to heal the wall breaks. pull the wall ends back so none of the 4 walls touch. select the two horizontal walls and the upper vertical wall and use the align vertical with the bottom option selected. use the wall join tool in L-join mode and click on the bottom vertical wall first and join it to the upper vertical wall. change the tool to T-mode and then click on the right horizontal wall and join it to the upper vertical wall click on the left horizontal wall and join it to the same voila you should have something like the attached
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