Was wondering if anyone had this same issue. I was previously running VW2009 and C4d 11. I typically take a file that has been designed, and render in cinema 4d. The linework is rarely classed, so I class it all in Vectorworks prior to importing into Cinema. I have since upgraded to VW 2012, and Cinema r13.
They are both great packages, but my workflow has been decimated. In previous versions I had the option to export by classes which would in turn create a texture in c4d for each class created in Vectorworks. That is not the case anymore with Cinema "naming" each group and extrude seperately. This means I now have to organize everything several times, which is quite inefficient. What am I missing? Help!