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Laura Stone

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Posts posted by Laura Stone

  1. Thanks very much!  I shall have a play around with it on Monday when my brain is less fried from moving data tags around a drawing all day.


    I think I did initially have the first version you posted Tom W, but fortunately noticed that the numbers were equal when they shouldn't be.



  2. I think this will largely be sorted out with the forthcoming hedgerow styles but has anyone found a good way of labelling hedgerows with data tags?


    Currently I've had to do a workaround by putting each hedgerow type into a class named for its description and then putting #C# in after the number of plants.  Ideally with styles I'd like to have something like:


    50 No Mixed hedge:

    20 Ilex aquifolium

    20 Carpinus betulus

    10 Corylus avellana


    Would also be nice to be able to specify single or double rows.


    Another request would be the ability to modify the external shape without affecting the umbers, e.g. when a hedge has a chamfered end, or in a recent case an existing hedge that had a gateway cut into it.


    Laura Stone


  3. The fence does render quite strangely far from the internal origin but seems to be fine once pasted back into place.  I have to say it is a bit disconcerting drawing without seeing though, and have to remember where you last clicked.  Haven't had any trouble clicking to the z heights on the 3D polygon so far.

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  4. As a workaround at the moment my workflow on a drawing with lots of slopes and fences is to draw a polygon over the fence line, convert to 3D polygon, send to surface, then in and isometric view I use the 3D line mode of the railing/fence tool to draw as few straight runs as I can get away with snapping to the vertices of the 3D poly.  


    Now for the odd bit - as soon as I draw each section it is whisked away to near the user origin.  Currently I have to go and find it and copy, paste and manoeuvre back into the same place.  If I do this moving in top/plan mode it will stay at correct elevations.  Is this bug?



  5. I think this could easily be created as a variation on a wall tool.  Have a kerb/edging style where the component bottom (usually there'd only be one) is set relative to the TOP of the wall, not the bottom.  That way the kerb or edging has consistent depth.  The other change would be to allow the levels at the top of each end to be altered in top/plan view.  Currently you have to set the top level of the wall and then adjust the other in a 3D view.  Could then have something similar to the retaining wall modifier to set ground levels at top and bottom, but in the case of the radius wall with vertices only at each end, not in the middle.



  6. At the moment this only seems to work when the site model layer is switched on and visible, a bit like how landscape areas used to behave.  Any chance this could be changed so that they snap to the surface even if the site model is on a layer that's switched off?



  7. It would be good if there was an option to turn on off snapping to the individual plants in a landscape area whilst keeping snapping to its edges and vertices on.  At the moment trying to edit using the reshape tool can be extremely difficult when I keep getting snap points on plants and not on the vertices of the landscape area.



  8. Agree on editing directly in the OIP.  Also level display each end of grade need to stay where moved t0, often when a new grade is joined or an alteration made they go back to default position.


    Two further requests:


    Allow grades to be moved wholesale vertically, then e.g. when an Architect revised FFL it doesn't have to be done manually level by level


    Radius grades (and maybe even other types of curve) would save loads of time 

  9. When applying drop shadows to an existing tree symbol if using document units the shadow comes out square (on a round tree), change to page units (which I don't want to do as the shadow will be huge on viewports at hall scales) and the shadow comes out round again.  The shadow appears round in both cases when in edit mode.


    I've also found the class drop shadow very temperemental, usually I apply it and it immediately reverts.

  10. I want to have styled walls of a fixed height (300mm) below the top of the wall and to be able to move the top of the wall using the reshape tool so that the top slopes but the base remains 300mm below the top.  It's possible to set offsets in the components of the wall but I can't find a way to fix the height like this. Does anyone know how to do this?  


  11. Hi Tom


    Thanks for the reply, I've checked and it doesn't seem to be working for me.  In fact strangely I have a landscape area style where I can see one instance is changing the DTM and another one isn't.  All of the settings for the 3D display are by style, so I'm stumped as to what is causing the different behaviour.  The ones that are altering the site model aren't on the Site-DTM-Modifier class, so don't think it's that.



  12. From VW Help:


    "When a landscape area with components is set to modify a site model, the components below the designated datum component modify the proposed site model and affect the cut and fill calculations. However, the site model contours display across the top of the landscape area normally, indicating the final surface as specified by the datum"


    Where can you set the landscape area with components to modify the site model?  I can't find this anywhere.



  13. Hi Jeremy


    Thanks for this, yes it is in the yellow pretty consistently when I'm working on that drawing. Swap is 4.15.   I think I'll live with it as future drawings should be smaller and tidier - this one's gone on for years and just added more and more on.


    There is also Cineware using a fair bit but assume that is part of VW?


    Was more keen on lightness than speed for my laptop but something to bear in mind for a new desktop, 32Gb would presumably perform a lot better.  



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