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# Circular Growing and Filling 1.0.1

(3 reviews)

## About This File

During my last Marionette-Project, I produced some simple geometry nodes. Which maybe can be useful to can make geometrical constructions instead of mathematical (trigonometry) calculations.

The Nodes:

"Perpendicular from Point to Line", "Parallel from Line through Point", "Circle-Circle Intersection", "Line-Circle Intersection", "Line-Line Intersection", "2 Circle Middleline" and some more.

Also the more Complicated Nodes "Circle tangent to 2 Circle", "Point or Circle tangent to 3 Circles"

## What's New in Version 1.0.1See changelog

Released

Update the Growing Example (replaced Symbol Scale Node with The Default Node)

This Script Creates a Grid, Randomize the Grid als let grow circles on the Point one by one. If it have contact with another "circle" it stop growing both Circles.

What maybe could be missed:

1. Choosing different Symbols (could combine with filling area with Symbol Example)

2. Filling White Area with further Objects

Screenshot it with a big Randomize Grid Value and with a negative Offset (overlapping of Circles)

• 7
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## Recommended Comments

@lgoodkind
Can you provide picture and an Idea how the algorithm logic could be. That would be nice. If I adjust the node to grab randomly your diameters. The result is as following:

still there is white space which could filled up with an enhancement of the algo. But this is quite complicated. Thats why this node is beta version and not finished.

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