mpo 0 Posted October 2, 2018 Hi Patrick, I've been going through your network and noticed something strange. When I check the cache last run in debug mode (to the right of the ladybug), I get strange wire values that are different from the wire values I get when cache last run is not checked. Could this be a bug? Also, when I run the small marionette, I get an object which is grouped twice. Is this normal? Thanks, Melanie 181003-1_marionette_regalV2_v2018_AUSSCHNITT.vwx Quote Link to comment
mpo 0 Posted October 12, 2018 Hi Patrick, I'm pretty new to Marionette (although I've been interested from the beginning in 2016) and I find it very helpful to go through networks very carefully to understand what's going on at different parts of a complex network. Your networks are really great to study and this one in particular took me awhile to get through. Although I still get strange wire values when cache last run in debug mode is checked, if it is unchecked the wire values are correct. So I still don't know if this is a bug. I do sort of understand the grouping twice as well. But in the process of studying this network I found a small mistake in the horizontal partition placement - you just need to subtract the material thickness from the overall length before the range node as a correction. If you have any info about the cache last run in debug mode question, I'd love to hear it. Thanks! Melanie Quote Link to comment
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