Jump to content

String2Name 1.0.0

   (0 reviews)

About This File

Converts a string to a "name" (object handle).

 

I found myself using concatenated strings to name objects (e.g. a series of squares named: sq1, sq2, sq3) after which a manual operation was performed and then another marionette network was run to pull new information from individual adjusted objects. I wanted the wrap the network and set it receive input via the string dialogue node (i.e. you click and type the name of the object you want to modify) but I needed a node to turn the strings into an "object name" and use that to get the object handle.

 

This node is pretty simple, but I think it's pretty useful if you are creating a two-step system with human modification in the middle and want to regain control of a bunch of objects named by concatenation.

  • Like 1

User Feedback

Recommended Comments

There are no comments to display.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Add a comment...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...