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Marionette - Networks

62 files

  1. Hedge Along Path

    This Marionette Script creates a simple Hedge along a path.
     
    new Wrapper: 

    'Print Point Order' - helps you to orchestrate streams of points. 

    88 downloads

       (0 reviews)

    0 comments

    Submitted

  2. Hexagon Grid / Honeycombs

    Here is a wrapper for creating honeycombs.

    62 downloads

       (0 reviews)

    0 comments

    Updated

  3. IFC-Durchbruchsplanung

    Erstellt aus in Vectorworks importierten IFC- Schlitze-/Durchbruchelemente native Vectorworks Schlitze-/Durchbruchobjekte mit allen Eigenschaften und Datenbanken des originalen IFC-Elements.
     
    Informationen zur Anwendung entnehmen Sie bitte der Anleitung, die parallel zu dieser Datei als Download zur Verfügung steht.
     
    Von: ComputerWorks GmbH. In Teilen basierend auf Marionette-Nodes von DCorpataux.
    Kompatibilität: Vectorworks 2020.

    191 downloads

       (0 reviews)

    0 comments

    Updated

  4. Image Processing

    This network will read the data in an image existing in your file, for example, the color of each of the pixels, and create rectangles/extrusions with the same fill color. The extrusions are created at a height correlating to their brightness. The data extracted from the image could be used in many additional ways.

    274 downloads

       (1 review)

    9 comments

    Updated

  5. Image Processing

    This is based on Marissa's nodes. (The Wizard of Marionette)

    85 downloads

       (0 reviews)

    0 comments

    Submitted

  6. ImgProcessing-03

    Following on from Marissa's network I made a few adjustments to provide optimise the process to get reasonable results relatively quickly.

    42 downloads

       (0 reviews)

    0 comments

    Submitted

  7. Infographics

    This is an old file that I have recently resurrected. It is one of the first files I ever created and represents my favorite way to use Marionette: infographics. I thought I had posted it here, but I can't find it, so I figured I would post it again. This file contains some custom infographics that I created based off of the polys in this file that have records attached. I have included a second layer that has some chart nodes from the default library.

    53 downloads

       (0 reviews)

    0 comments

    Submitted

  8. Introduction to Marionette - Part 1- Nodes and Connections

    Marionette is a brand new design workflow tool for Vectorworks. It is the first and only cross-platform graphical scripting (or “visual programming”) environment available in a BIM authoring software for the AEC, Entertainment and Landscape industries. It enables a user with few or no programming knowledge and skills to create custom application algorithms to explore designs, build interactive objects and streamline complex workflows that may also include functions of the operating system and internet. 

    Graphical scripting will play a significant role in the workflows of the future. These tools, when built into an intelligent information modeling application such as Vectorworks software, present designers with unlimited opportunities to generate, define, build, and explore form and function throughout the design process.

    This series of video tutorials will introduce you to the basics of working with Marionette and walk you through the basics. 
     
     

    23 downloads

       (0 reviews)

    0 comments

    Updated

  9. Introduction to Marionette - Part 2 - Math and Wrappers

    Marionette is a brand new design workflow tool for Vectorworks. It is the first and only cross-platform graphical scripting (or “visual programming”) environment available in a BIM authoring software for the AEC, Entertainment and Landscape industries. It enables a user with few or no programming knowledge and skills to create custom application algorithms to explore designs, build interactive objects and streamline complex workflows that may also include functions of the operating system and internet. 

    Graphical scripting will play a significant role in the workflows of the future. These tools, when built into an intelligent information modeling application such as Vectorworks software, present designers with unlimited opportunities to generate, define, build, and explore form and function throughout the design process.

    This series of video tutorials will introduce you to the basics of working with Marionette and walk you through the basics. 
     
     

    17 downloads

       (0 reviews)

    0 comments

    Updated

  10. Introduction to Marionette - Part 3 - Creating Multiple Objects

    Marionette is a brand new design workflow tool for Vectorworks. It is the first and only cross-platform graphical scripting (or “visual programming”) environment available in a BIM authoring software for the AEC, Entertainment and Landscape industries. It enables a user with few or no programming knowledge and skills to create custom application algorithms to explore designs, build interactive objects and streamline complex workflows that may also include functions of the operating system and internet. 

    Graphical scripting will play a significant role in the workflows of the future. These tools, when built into an intelligent information modeling application such as Vectorworks software, present designers with unlimited opportunities to generate, define, build, and explore form and function throughout the design process.

    This series of video tutorials will introduce you to the basics of working with Marionette and walk you through the basics. 
     
     

    17 downloads

       (0 reviews)

    0 comments

    Updated

  11. Introduction to Marionette - Part 4 - Object Nodes

    Marionette is a brand new design workflow tool for Vectorworks. It is the first and only cross-platform graphical scripting (or “visual programming”) environment available in a BIM authoring software for the AEC, Entertainment and Landscape industries. It enables a user with few or no programming knowledge and skills to create custom application algorithms to explore designs, build interactive objects and streamline complex workflows that may also include functions of the operating system and internet. 

    Graphical scripting will play a significant role in the workflows of the future. These tools, when built into an intelligent information modeling application such as Vectorworks software, present designers with unlimited opportunities to generate, define, build, and explore form and function throughout the design process.

    This series of video tutorials will introduce you to the basics of working with Marionette and walk you through the basics. 
     
     

    15 downloads

       (0 reviews)

    0 comments

    Updated

  12. Introduction to Marionette - Part 5 - Manipulating Geometry

    Marionette is a brand new design workflow tool for Vectorworks. It is the first and only cross-platform graphical scripting (or “visual programming”) environment available in a BIM authoring software for the AEC, Entertainment and Landscape industries. It enables a user with few or no programming knowledge and skills to create custom application algorithms to explore designs, build interactive objects and streamline complex workflows that may also include functions of the operating system and internet. 

    Graphical scripting will play a significant role in the workflows of the future. These tools, when built into an intelligent information modeling application such as Vectorworks software, present designers with unlimited opportunities to generate, define, build, and explore form and function throughout the design process.

    This series of video tutorials will introduce you to the basics of working with Marionette and walk you through the basics. 
     
     
     

    23 downloads

       (0 reviews)

    0 comments

    Updated

  13. Introduction to Marionette - Part 6 - Modifying Existing Networks

    Marionette is a brand new design workflow tool for Vectorworks. It is the first and only cross-platform graphical scripting (or “visual programming”) environment available in a BIM authoring software for the AEC, Entertainment and Landscape industries. It enables a user with few or no programming knowledge and skills to create custom application algorithms to explore designs, build interactive objects and streamline complex workflows that may also include functions of the operating system and internet. 

    Graphical scripting will play a significant role in the workflows of the future. These tools, when built into an intelligent information modeling application such as Vectorworks software, present designers with unlimited opportunities to generate, define, build, and explore form and function throughout the design process.

    This series of video tutorials will introduce you to the basics of working with Marionette and walk you through the basics. 
     
     
     

    29 downloads

       (0 reviews)

    0 comments

    Updated

  14. Journey Through Marionette - Part 1

    Now that graphical scripting is a reality in Vectorworks software, my designing spirit has been fantasizing about many forms and shapes. I’ve been clicking the mouse for over 20 years and feel like our software is like an extension of my drafting board, but I recently learned that Marionette requires a different but exciting approach. Graphical scripting to me is a form of exploration in a foreign language, it satisfies my curiosity and offers instantaneous alternatives.
     
    I’d like to share my experience and discoveries with Marionette and I continue to explore, and hopefully inspire you to give it a try and ultimately share the knowledge with our community.  My first attempts were all 2d based, nothing great, just crawling before walking. Here is a list of files.
     
    MT-01-How to make a line.vwx 
    MT-02-How to make a circle.vwx
    MT-03-How to rotate a rectangle.vwx 
    MT-04-How to duplicate a line.vwx
    MT-05-How to duplicate a rectangle.vwx 
    MT-06-How to duplicate and rotate a rectangle.vwx 
    MT-07-How to create four rectangles.vwx
    MT-08-How to class objects.vwx 
    MT-09-How to create spiral with lines.vwx 
    MT-10-How to duplicate and scale a circle.vwx 
     

    72 downloads

       (0 reviews)

    0 comments

    Submitted

  15. Journey Through Marionette - Part 2

    Now that graphical scripting is a reality in Vectorworks software, my designing spirit has been fantasizing about many forms and shapes. I’ve been clicking the mouse for over 20 years and feel like our software is like an extension of my drafting board, but I recently learned that Marionette requires a different but exciting approach. Graphical scripting to me is a form of exploration in a foreign language, it satisfies my curiosity and offers instantaneous alternatives.
     
    I’d like to share my experience and discoveries with Marionette and I continue to explore, and hopefully inspire you to give it a try and ultimately share the knowledge with our community.  Part 2:
     
    MT-11-How to rotate multiple rectangles.vwx
    MT-12-Kaleidoscope.vwx 
    MT-13-How to create a 2D paraboloid.vwx
    MT-14-How to create a double 2D paraboloid.vwx
    MT-15-How to sequence locus points.vwx
    MT-16-Multiple Radial_Array.vwx
    MT-17-How to sequence two circles.vwx
    MT-18-How to sequence two circles and linestyle.vwx
    MT-19-How to sequence regular polygon.vwx
    MT-20-How to create spiral with arcs.vwx

    62 downloads

       (0 reviews)

    0 comments

    Submitted

  16. Journey Through Marionette - Part 3

    Now that graphical scripting is a reality in Vectorworks software, my designing spirit has been fantasizing about many forms and shapes. I’ve been clicking the mouse for over 20 years and feel like our software is like an extension of my drafting board, but I recently learned that Marionette requires a different but exciting approach. Graphical scripting to me is a form of exploration in a foreign language, it satisfies my curiosity and offers instantaneous alternatives.
     
    I’d like to share my experience and discoveries with Marionette and I continue to explore, and hopefully inspire you to give it a try and ultimately share the knowledge with our community.  Part 3:
     
     
    MT-21-How to create a grid of objects.vwx 
    MT-22-How to duplicate array tiles.vwx 
    MT-23-How to create a grid and intersect fixed[1].vwx
    MT-24-How to use get list length.vwx
    WT-25-How to create spiral with arcs and clipping mask.vwx 
    WT-26-How to make an object and a copy.vwx 
    WT-27-How to duplicate proportionaly.vwx 
    WT-28-How to create a cube.vwx 
    WT-29-How to grow volumes by remap domain.vwx 
    WT-30-How to clip two squares.vwx 

    95 downloads

       (0 reviews)

    0 comments

    Submitted

  17. Labyrinth

    This script generates labyrinths. Just for fun.
     

    60 downloads

       (0 reviews)

    0 comments

    Updated

  18. List of Files and Folders in a Directory

    This example shows, how to list filenames and foldernames of a folder on your disk. 
     
    Contains the following Custom Nodes:
    1. "GetActFile" --> The Path of the active Vectorworks document.
    2. "ListDir" --> Folder- and Filenames of a directory
    3. "GetNextObject" --> Handy to grab objects directly out of the script
     
    short movie documentation:
     
     
    FileAndFolderList.vwx

    12 downloads

       (0 reviews)

    0 comments

    Submitted

  19. Marionette 101 Training Files

    Here are files that I use to do Marionette training. I thought that it would make sense to add them to the forum because they are useful in their own right, even without me talking through them. The Marionette 101 and 102 files go step by step through building Marionette networks. In both files, you can cycle through the Saved Views to see each iteration of the network and what geometry it produces. When you create a Marionette network you don't necessarily place all the nodes linearly from left to right, you build it in chunks of functionality, and the nodes that make up those chunks don't always follow from left to right like words on a page. Everybody might build their networks a little differently, but in these two networks, I show how I would solve these particular problems. The first network is a series of cubes that grow in size and that series can grow and rotate. This network has also been converted to a Marionette object and contains sliders in the final version. The second network is a series of squares that have a spectrum of colors applied to them. Because several steps of this network do not generate geometry, Saved Views have been added showing Print Debug nodes that display the values of the network.
     

    142 downloads

       (0 reviews)

    0 comments

    Submitted

  20. Natural color spectrum

    In this example you can find a node that returns a spectrum of colors and a Wrapper for creating random 3d Points.
    Saturation and Brightness can be changed in the OIP.
     
    Color_Range_Video.mov
     
     

    31 downloads

       (0 reviews)

    0 comments

    Updated

  21. Offset and Scale

    This allows you to offset and scale an object.
    With a bit of an explanation that I hope is right. (Well its my understanding to date)

    Thanks to @Luis M Ruiz Example WT-31-How_to_sequence_volumes.

    33 downloads

       (0 reviews)

    0 comments

    Submitted

  22. Panel Arrays

    In Vectorworks, there is a command that allows the user to build a surface array, i.e. to array a symbol across a NURBS surface. This is a powerful tool, but creating patterns with multiple symbols is currently missing as an option in the software. 
     
    With this in mind, these two Marionette scripts are meant to help create panel patterns on a wall with existing 3D symbols:
    ·     The wrapper “Panelization with Rotation” arrays a single symbol across a surface, but can apply a rotation to that symbol in either a user-defined pattern or randomly. 
    ·     The wrapper “Panelization with Multiple Panels” arrays multiple symbols across a surface in either a user-defined pattern or randomly.
    For both scripts, the horizontal and vertical reveals between panels can be set separately, allowing for quick visualization of multiple paneling design options.
     
    These scripts only work when the NURBS surface is flat and the face is rectangular — the symbols will not follow a curved surface. This is meant to be used for panelized walls, which are much more likely to be flat. (The surface however does not have to be vertical; it can be slanted or horizontal.)
     
    The panels are distributed from left to right, top to bottom across the surface — if the pattern does not fit exactly across the surface, there will be extra room left at the right and/or bottom edge of the surface. When paneling a wall, it is more likely that the full surface or the reveals will be resized to fit the appropriate number of panels versus trimming the panels along one side.
     

    159 downloads

       (0 reviews)

    1 comment

    Submitted

  23. Panelization

    This file was created by Proving Ground to analyze the panelization of NURBS surfaces. Based on 3 NURBS curves, it creates a lofted surface, then converts it to a series of 3D polys. It then compares the 3D polys to the curvature of the surface at that point and states how out of plane each panel is. It also uses a color gradient to indicate where it is out of plane. It then makes a copy of the panels and lays them flat in a grid.

    127 downloads

       (0 reviews)

    0 comments

    Submitted

  24. Parallel Polys

    Creates a pattern of parallel polys along the path of an input poly depending on widths and classes set by the user.
    Erzeugt ein Muster paralleler Polys entlang eines Polys in Abhängigkeit der vom Nutzer festgelegten Breiten und Klassen.
     
    By ComputerWorks GmbH.
    Compatibility: Vectorworks 2020 and higher.

    68 downloads

       (0 reviews)

    3 comments

    Submitted

  25. Platonic Solids

    Here is a file with some Platonic Solids as nodes and Marionette objects. The faces of the solids are in the form of 3D polygons.

    50 downloads

       (0 reviews)

    0 comments

    Submitted


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