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Marionette - Networks

62 files

  1. Sine Wave

    Here are a couple wrappers that output sine and cosine waves. I thought the math enthusiasts might find these useful.

    40 downloads

       (0 reviews)

    1 comment

    Submitted

  2. Class Legend Attributes

    This Network ist not very flexible (world based values, just one row) but still useful.
    You can insert and and ungroup for individual layout etc.
     
    Note!
    1. First delete all classes and replace to "none" or "keine"
    2. copy the object on your file
    3. If you do not delete classes on the original, you will paste the classes from the example in your file

    81 downloads

       (0 reviews)

    4 comments

    Updated

  3. Test Proximity and Associate Existing Trees

    This file is most useful for Landmark users but could be adapted to other plugin objects (PIOs). The purpose of these scripts are to take surveys of existing trees that consist of "dumb" data - pieces of geometry and text to label trees on a survey - and convert it into Existing Trees with the relevant text data associated.
     
    The first network, "Test Proximity," runs a check to make sure that each piece of text is closest to its associated piece of geometry. This is necessary to make sure that the second script will work properly.
     
    The second network takes the center of each piece of geometry and places an Existing Tree there. It will use the saved red symbol in the Resource Manager as a template, so if you use particular default settings for your Existing Trees, you can edit the red symbol. (Some day maybe there will be an Existing Tree Style!) The network will also transfer the text data to your chosen field of the Existing Tree PIO. In this network, it is set to transfer to the Tree No data field.
     
    This network could be adapted to other PIOs if needed.

    68 downloads

       (1 review)

    0 comments

    Submitted

  4. Export SheetLayers as txt (Text-Tab)

    This Scripts help you exporting your layout structure to get an external list of your drawings if needed.
     
    Exports Sheet Name, Title, Page Size and Page Numbers. Export Folder can be selected. FileName.txt can be set in ObjectInfo of wrapper. Grey and orange nodes (Screenshot) are custom nodes. "Manipulate File" is edited (codex utf_8) to support special characters like äöüé etc.
    Note: I think Excel on Mac has issues handle the exported file's special characters (utf_8 encoding), not my fault I guess. The codex can be changed inside "Manipulate File" Node if you are not happy with the exported text encoding or find/replace on the other Software.
     

    57 downloads

       (0 reviews)

    0 comments

    Updated

  5. Tiles

    This tool was
    commissioned by ComputerWorks GmbH
    edited by: Markus Graf and Pascal Völz
    supervised by: Antonio Landsberger
     
    Compatibility: Vectorworks 2019 and higher.
     
    Tiles is a Marionette tool for bond pattern planning using geometric shapes (circle, poly line, polygon, rectangle) to show distribution of whole and cut tiles.
    For easier usage a wrapper node is provided.
     
    How to use:
    a) Place the geometries (rooms) in the class "Rooms".
    b) Place the arrow (in class "Direction") inside the room you want to get the tile pattern for.
    c) Change the values according to your liking.
    d) Run the wrapper node.
    e) Update table.
     
    To do:
    - update table when running script
    - implement an add-on to turn spaces into polygons (soon)
    - implement more than one bond pattern

    66 downloads

       (0 reviews)

    0 comments

    Updated

  6. Growing Lines

    This example is based on a custom node. which returns a line pattern. This pattern is based on several while and random loops. I have not found a proper way to run a while loop over a marionette network so this is better to create in a custom node.
     
    It is easier to play with the example, than explaining exactly how it works. 
     
    Have fun with it. This is my base study to find a workflow to project any pattern on a NURBS Surface which would be a real scope of usage.
     
    Movie Link (first Part of Movie)
    https://youtu.be/GcFwW-k5Lms?list=PL8s_WkTvFQ2YdFlMfU7Teuh5QrmsO03gW
     

    Growing Lines 1.0.0.mp4  
     
     

    80 downloads

       (0 reviews)

    0 comments

    Updated

  7. Bar Diagram

    A nice, small Marionette for creating bar diagrams. This is much more simpler and more flexible than a spread sheet bar diagram.
     
     
    Options:
    1. ColNames
    2. Col Values -> mandatory
    3. RefValue -> A bar with this value, has the height of the BArHeigtRefValue field
    4. BarWidth
    5. BarHeigtRefValue
    6. Invert -> A bigvalues results in small bar
     
    There is a 2 minute movie (without audio) 
    Bar Diagram.mp4

    41 downloads

       (0 reviews)

    0 comments

    Submitted

  8. Create Record from external File

    This example shows, how to create a record format with fields from an external csv or text-tab file with marionette.
     
    This example maybe needs the following know how which is not automatically is handled by the script:
     
    1. Save Text with excel, open office or any other application as separated text file or tab separated text file.
    2. Setup the "import txt" node-popup with the needed text encoding. Try utf-8, Latin1,  macLatin_2 or other encoding to handle umlauts or special character issues.
    3. The Exmaple just checks the first line of the text-file and creates record fields from them
    4. The path to the text-input in the attached example is related to the document path. Save first your Vectorworks document. Or use an absolute path input.  
    5. No warranty or charge for this script, play first on a new file or on the attached file.
     
    I whish you success with it
     

    75 downloads

       (0 reviews)

    0 comments

    Submitted

  9. Image Processing

    This is based on Marissa's nodes. (The Wizard of Marionette)

    79 downloads

       (0 reviews)

    0 comments

    Submitted

  10. Shuffle Numbers Example

    An Input of 4 different numbers. Out of that 4 values there are 40 shuffled numbers of the same values. Next value never is the same like preview value.
    This Example uses a custom "shuffle-node" (randomize input list with the option, no next value must be the same like preview value) and the "saldo-node" (returns a sum after every new value).
     

    23 downloads

       (0 reviews)

    0 comments

    Updated

  11. Panelization

    This file was created by Proving Ground to analyze the panelization of NURBS surfaces. Based on 3 NURBS curves, it creates a lofted surface, then converts it to a series of 3D polys. It then compares the 3D polys to the curvature of the surface at that point and states how out of plane each panel is. It also uses a color gradient to indicate where it is out of plane. It then makes a copy of the panels and lays them flat in a grid.

    121 downloads

       (0 reviews)

    0 comments

    Submitted

  12. Create Multiple Shells

    This set of wrappers are good for creating multiple shells from a solid object.
    Steps: Name you solid object > set the desire thickness > spacing > run the script.

    109 downloads

       (0 reviews)

    0 comments

    Submitted

  13. ImgProcessing-03

    Following on from Marissa's network I made a few adjustments to provide optimise the process to get reasonable results relatively quickly.

    41 downloads

       (0 reviews)

    0 comments

    Submitted

  14. Create Site Model from Mesh

    This is a Marionette network that converts a mesh to 3D locus points. This is very useful for converting meshes of terrains imported into SketchUp from Google Earth into Vectorworks Site Models. Once you have a SketchUp mesh, import it into Vectorworks and give the mesh a name. Take the wrapper in this file and place it in the same drawing. Change the name of the mesh in the OIP of the wrapper to the name you gave the SketchUp mesh. Raising the number of the grid density will make your site model more accurate, but it might take the wrapper up to a minute or two run. When you run the script, you will get a group of 3D loci. Ungroup the loci, and keeping them selected, go to AEC -> Terrain -> Create Site Model... (in the Architect Workspace). Choose your settings and click ok

    275 downloads

       (2 reviews)

    0 comments

    Submitted

  15. Circular Growing and Filling

    During my last Marionette-Project, I produced some simple geometry nodes. Which maybe can be useful to can make geometrical constructions instead of mathematical (trigonometry) calculations.
    The Nodes:
    "Perpendicular from Point to Line", "Parallel from Line through Point", "Circle-Circle Intersection", "Line-Circle Intersection", "Line-Line Intersection", "2 Circle Middleline" and some more.
    Also the more Complicated Nodes "Circle tangent to 2 Circle", "Point or Circle tangent to 3 Circles"

    517 downloads

       (3 reviews)

    0 comments

    Updated

  16. Fill Spaces With Symbols

    Imagine you have client, which delivers you a room list. And a list, which objects have to be in this rooms. You can consider this lists with hundreds of rooms on your left screen and click them one by one in your rooms. You will make errors and your eyes will get squared.
    Another real interesting example how you could accelerate a routine job with a marionette script.

    67 downloads

       (0 reviews)

    0 comments

    Updated

  17. Galloping Horse

    Just a bit of fun with one of Marissa's wonderful nodes. Just run the network.

    20 downloads

       (0 reviews)

    0 comments

    Submitted

  18. Offset and Scale

    This allows you to offset and scale an object.
    With a bit of an explanation that I hope is right. (Well its my understanding to date)

    Thanks to @Luis M Ruiz Example WT-31-How_to_sequence_volumes.

    32 downloads

       (0 reviews)

    0 comments

    Submitted

  19. Hedge Along Path

    This Marionette Script creates a simple Hedge along a path.
     
    new Wrapper: 

    'Print Point Order' - helps you to orchestrate streams of points. 

    85 downloads

       (0 reviews)

    0 comments

    Submitted

  20. Architectural Arches

    I would like to contribute for free 12 marionette networks.

    They comprise of 12 architectural arches; Semi-Circle, Segmental, Equilateral, Lancet, Drop, Tudor, Turkish, Rampant, Parabolic, Involuted, Arabic and Ogee Arches.

    All the networks are parametric, customizable and can be freely modified.

    Would appreciate your comments.

    44 downloads

       (0 reviews)

    0 comments

    Submitted

  21. Suction Effects

    An Example which shows, how to collect objects on one or more circular area(s) and modify them. It could be use for gravity or suction effects.
     
     

    105 downloads

       (0 reviews)

    0 comments

    Submitted

  22. Platonic Solids

    Here is a file with some Platonic Solids as nodes and Marionette objects. The faces of the solids are in the form of 3D polygons.

    41 downloads

       (0 reviews)

    0 comments

    Submitted

  23. Hexagon Grid / Honeycombs

    Here is a wrapper for creating honeycombs.

    60 downloads

       (0 reviews)

    0 comments

    Updated

  24. Symbols in Rows

    Places a Marionette object, which contains symbols from a specific symbol folder. Offset and rows, can be defined. Handy for a quick and printable preview of symbols in a specific folder.

    302 downloads

       (2 reviews)

    0 comments

    Updated

  25. Introduction to Marionette - Part 6 - Modifying Existing Networks

    Marionette is a brand new design workflow tool for Vectorworks. It is the first and only cross-platform graphical scripting (or “visual programming”) environment available in a BIM authoring software for the AEC, Entertainment and Landscape industries. It enables a user with few or no programming knowledge and skills to create custom application algorithms to explore designs, build interactive objects and streamline complex workflows that may also include functions of the operating system and internet. 

    Graphical scripting will play a significant role in the workflows of the future. These tools, when built into an intelligent information modeling application such as Vectorworks software, present designers with unlimited opportunities to generate, define, build, and explore form and function throughout the design process.

    This series of video tutorials will introduce you to the basics of working with Marionette and walk you through the basics. 
     
     
     

    27 downloads

       (0 reviews)

    0 comments

    Updated


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