Jump to content
  • Sign in to follow this  

    Open GL Faceting and Additional Options


    PVA - Jim

    When rendering in OpenGL you experience faceting on the 3-dimensional objects, you may have your rendering detail set to low. 
     

    OpenGL Faceting03.png


    To correct this go to View > Rendering > OpenGL Options, Click on the dropdown for Detail and set it to the desired between low-very high as needed.  
     

    OpenGL Faceting01.png


    Please keep in mind when increasing the detail you may notice a slight speed decrease to allow time to produce those finer details.  
     

    OpenGL Faceting02.png


    In this dialogue you can also: 

    • Turn on Use Textures to show a quick low resolution view of the textures applied to 3D objects
    • Turn on Anti-Aliasing to further reduce any pixelation or jaggedness on the lines.
    • Draw edges will draw the edges around 3D objects in Hidden Line style.
    • Use shadows to see shadows cast on objects in the environment and adjust the softness resolution

    Edited by JimW



      Report Article
    Sign in to follow this  


    User Feedback


    There are no comments to display.



    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

 

7150 Riverwood Drive, Columbia, Maryland 21046, USA   |   Contact Us:   410-290-5114

 

© 2018 Vectorworks, Inc. All Rights Reserved. Vectorworks, Inc. is part of the Nemetschek Group.

×