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    Open GL Faceting and Additional Options

    PVA - Jim

    When rendering in OpenGL you experience faceting on the 3-dimensional objects, you may have your rendering detail set to low. 

    OpenGL Faceting03.png

    To correct this go to View > Rendering > OpenGL Options, Click on the dropdown for Detail and set it to the desired between low-very high as needed.  

    OpenGL Faceting01.png

    Please keep in mind when increasing the detail you may notice a slight speed decrease to allow time to produce those finer details.  

    OpenGL Faceting02.png

    In this dialogue you can also: 

    • Turn on Use Textures to show a quick low resolution view of the textures applied to 3D objects
    • Turn on Anti-Aliasing to further reduce any pixelation or jaggedness on the lines.
    • Draw edges will draw the edges around 3D objects in Hidden Line style.
    • Use shadows to see shadows cast on objects in the environment and adjust the softness resolution

    Edited by JimW

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